Rockstar Co-Founder Dan Houser Reveals Why He Quit After GTA and Red Dead
Rockstar Games co-founder Dan Houser has revealed the immense personal toll that developing Grand Theft Auto 5 and Red Dead Redemption 2 took, leading directly to his 2020 departure from the company.
Key Takeaways
- Dan Houser left Rockstar in 2020, citing creative exhaustion.
- The scale of GTA 5 and Red Dead Redemption 2 was “beyond any imagining.”
- He admitted he wasn’t sure he had “another one of those games” in him.
- His comments come as GTA 6 faces another delay to November 2026.
The Overwhelming Scale of Development
In a conversation with BBC Radio 4, Houser described the “really long and tough” process of creating these open-world giants. He pointed to staggering statistics like “450,000 lines of dialogue” and an equivalent amount of other content, calling it a “huge production experience” with thousands of moving parts.
Houser explained that leading such massive projects “swallows all of your time for many years at a time.” Despite working with “incredibly talented people” and describing his role as “piggybacking off their vast brains,” the commitment required left him drained.
GTA 6 Delay Highlights Ongoing Challenges
Houser’s reflections gain new relevance as Rockstar confirms another delay for Grand Theft Auto 6, now scheduled for November 19, 2026. This extends the wait to 13 years after GTA 5’s release.
The Human Cost of Blockbuster Games
The combination of Houser’s candid interview and the latest GTA 6 delay underscores the extraordinary pressure on developers creating the industry’s most ambitious titles. With ongoing live service demands from and , the workload has only intensified since Houser’s departure.



