How Microsoft Snatched Halo from Apple in Billion-Dollar Gaming Coup
Microsoft transformed what was destined to be a Mac-exclusive game into Xbox’s flagship franchise after witnessing Halo’s demo with Steve Jobs, according to Halo co-creator Marcus Lehto. The strategic acquisition in 2000 turned a struggling studio into a gaming powerhouse that would define console gaming for decades.
Key Takeaways
- Microsoft acquired Bungie Studios after seeing Halo demoed with Steve Jobs at Macworld 1999
- The game was originally planned as a Mac-exclusive third-person shooter
- Halo: Combat Evolved became the Xbox’s system-defining launch title in 2001
- The franchise has since generated billions in revenue
The Macworld Moment That Changed Everything
Halo co-creator Marcus Lehto revealed that Microsoft executives contacted Bungie immediately after the company demonstrated an early version of Halo on stage with Apple’s Steve Jobs at Macworld 1999. The tech giant recognized the opportunity to secure a killer app for its upcoming Xbox console.
“We got up on stage with Steve Jobs at Macworld and we talked about it there,” Lehto recalled in an interview with Kent State Magazine. “And then Microsoft said, ‘Steve Jobs can’t have that. We’re going to buy you and move you all to the Pacific Northwest, and then we’re going to have you build this game for the Xbox.'”
From Financial Struggle to Gaming Icon
At the time of Microsoft’s approach, Bungie was experiencing financial difficulties, making the acquisition offer perfectly timed. Lehto, who served as art director and designed the iconic Master Chief character through nine iterations, described the partnership as ideal for both companies.
The game that Steve Jobs introduced looked dramatically different from the final product. The Macworld demo featured aliens and an epic soundtrack but bore little resemblance to the first-person shooter that would revolutionize console gaming.
Legacy of a Gaming Revolution
Halo: Combat Evolved launched alongside the original Xbox in 2001, becoming the console’s defining title that established Microsoft’s gaming division. The franchise has since spawned numerous sequels, spin-offs, and adaptations while generating billions in revenue.
Today, Halo remains synonymous with Xbox, demonstrating how Microsoft’s aggressive acquisition strategy reshaped the gaming industry’s competitive landscape. The move proved particularly significant given Apple’s early involvement with the franchise that would become Xbox’s cornerstone.



